Very cool way to learn git via the command line: Learn git by cloning this repo. Then you check README.md for your next clue.
This is a terminal game designed to test your knowledge of git commands. Each level in the game is a task to perform on this repo. Once you perform that task, you will be given your next task. There are a total of ten levels, each one harder than last! ~ hgarc014/git-game · GitHub
Build beautiful, full screen interactive forms with Typeform…I tried out their demo, and now I can’t wait to implement one of their forms into a project.
I’ve always known vectors are hip, but adding some retro to them is the coolest: RetroVectors.com
I’ve linked to several stock photography sites lately. Here’s what looks to be a great resource for stock videos: XStockvideo.com
Flaticon.com is a fabulous resource for finding all sorts of icons. Looking for vectors to use with your social media icons? They’ve got them.
Death to the Stock Photo – a stock photo site with a personal twist. Read about them to find out more.
Looking to roll your own email newsletter manager? phpList may fit the bill.
When I’m working, I like to listen to all varieties of music. Today, Fabrizio Paterlini’s Autumn Stories has suited my mood. Soft, contemplative, ambient piano melodies. They’ve been perfect for creating the forward-thinking, yet reflective atmosphere in the office today. 😉
Confession: I clicked on a promoted link in my Twitter stream. This one looked useful, so I’m saving it for future reference: Emphatic.co is a solution for companies wanting to maintain an authentic presence on social media without tying up their own staff. Here’s how they describe their service:
Done-For-You Social Media in 3 Easy Steps
1) Build a profile
Share some basic info with us and we’ll create a unique content profile for your brand.
2) Receive your updates
U.S.-based writers will create & send amazing social media content to you every week.
3) Review and schedule
Review the updates and then we’ll post them to your networks for you. Easy!
~ Emphatic – Handcrafted content for your social media networks
Last year I came across the Bullet Journal technique. It’s billed as an analog journal for the digital world. It is a combination of rules that my make my work journals into efficient daily organizers and quick references for days and months in the future.
This past fall I started my first Bullet Journal as an experiment. I found that it is great at helping me keep track of a myriad of tasks. Plus, I enjoyed working in a physical journal that compliments my digital work. So today, my first full day back in the office for the new year, I started with a fresh journal. Here’s to a productive 2015 and my first full year of Bullet Journaling.
I think this makes for a lovely “Easter egg”. Check out what you get if you confuse GitHub for a WordPress powered site: https://github.com/wp-admin/.
Michael Rubinstein talks about the “motion microscope” his team has developed: Michael Rubinstein – Motion Microscrope – TED.com
Meet the “motion microscope,” a video-processing tool that plays up tiny changes in motion and color impossible to see with the naked eye. Video researcher Michael Rubinstein plays us clip after jaw-dropping clip showing how this tech can track an individual’s pulse and heartbeat simply from a piece of footage. Watch him recreate a conversation by amplifying the movements from sound waves bouncing off a bag of chips. The wow-inspiring and sinister applications of this tech you have to see to believe. ~ TED.com
I like the pricing structure of this stock photo site: 1200pics.com $1/month for 100 hi-res, royalty-free stock photos
Twelve South has released a great collection of wallpapers for your dual-screen monitor setup.
I’ve been searching for a self-hosted file hosting application for a particular client. YetiShare may fit the bill.
Very cool to see what you can do inside a browser. Check out Evan Wallace’s WebGL Water.
This project was an experiment in realtime water rendering with WebGL. The focus was on the rendering aspect, not on the simulation, so the behavior of the water isn’t that realistic. The water heightfield is simulated using a floating-point texture and the caustics are rendered using the GLSL derivative functions. ~ WebGL Water